Showing posts with label Battle reports. Show all posts
Showing posts with label Battle reports. Show all posts

22/07/2019

Rebels without a clue

So, another battle report from our Endor mini campaign.

After reporting to rebel HQ, Padawan Michinn and her team are sent back to the moon of Endor to try and gain as much inromation for a secret project the Empire is working on.

Trying a different approach the rebels manage to sneak into a heavily defended area...





The Rebels try to move up under cover but it's not long before they are out in the open and come under Imperial fire.



 The Rebels are again aided by some small, hairy helpers...


Driving up the right wing, Padawan Michinn trys to take the Imperials by surprise with a mad rush into a group of them.


And fails...


 On the left the Rebels manage to start to push the Imperials back.





After seeing Michinn gunned down the remaining Rebels on the right charge into the Imps undetered and inflict heavy casulties.






The left and right sides of the Rebel strike team push through to the centre and manage to force the Imperials back.

 



With the Imperials in a full rout the Rebel technician manages to get vital information on an Imperial TIE fighter that is undergoing testing. For what is yet to be determined...



So, a win for the Rebellion this time but what secrets will the TIE fighter reveal...


Rules were Galactic Heroes from Wiley Games available HERE

Scatter terrain is fom OSHIRO available HERE

Figures are a mix of Northstar and Wizards of the Coast.

TIE fighter is from Bandai and has had a few bits kitbashed on.

08/07/2019

The raid of Karasawa

The sleepy village of Karasawa was quiet with nothing much going, on the outskirts however, aband of roaming ronin were looking for trouble...







Fortunately, an ally of the villages diamyo, was in the area seeking out the local samurai over the issue of splitting the cost of a meal from the previous week.

Quick as a flash, the ronin broke cver and charged towards the Murakami troops and fierce fighting ensued (apart from Yamada Arinaga who ended up chatting to one of the local girls).





Hearing the clash of arms a small force of Sanada rushed into the village to see what the trouble was about.






Seeing that there was trouble in his village, Sanada Yoritomo quickly charged into combat with his faithful retainers and made short work of the ronin (the dice being quite a splendid factor in helping this to come about).




Unfortunately for Murakami Morokiyo, Yoritomo remembered about the splitting of the meal cost and also remembered that he and his retainers only had water all evening whereas Morokiyo's men drank all the sake. He saw this as unfair and set upon the Murakami troops with renewed vigour.






Needless to say, the Sanada men were victorious but Morokiyo managed to escape and will no doubt seek revenge....

Rules used were a variation of Fistful of Lead of which there will be a proper Japanese supplement in the New Year.

ttfn

23/06/2019

The Japanese defence of Yinliuzhen

Had a little Boxer Rebellion game the other night using a modified version of Muskets and Tomahawks. It was a similar set up to the previous Boxer game I put on last year but with a few changes.

As this was a friendly game between the pair of us there was no need for the village to be in the middle so it was enlarged and placed on side of the table with the Japanese defending it (using the new OSHIRO barricades etc) and the Chinese coming on en masse from the other side of the table.

There was a main road leading to the village through the paddy fields which was covered by units of Japanese infantry in the centre with naval crew and civilian support on the periphery; the only way for the Chinese was a direct assault...

Here is the initial set up. The Boxers were still coming up although the Imperial Chinese were already in place at the bottom of the photo.








The Boxers eventually arrived and immediately started to charge the Japanese positions


 
Repulsed several times the continuous fire from the Imperials started to take their toll and the Japanese, although staying at their posts, started to waver.




A final charge form the remaining Boxers managed to wipe a unit of Japanese behind one of the courtyard house walls and they swarmed over.



The Chinese were in the village but the supporting units on the peripheries were coming up via the central road and the fate of the Chinese cut off in the courtyard seemed to be sealed...


All the buildings, walls, barricades and Japanese infantry are from the OSHIRO webshop here. The Boxers and Imperial Chinese are a mix of Foundry and Redoubt with the naval brigade figures from Copplestone Castings

 ttfn

 

11/06/2019

The Werewolf of Berrylands

Thirteenth century England, ancient terrors still roam the land. A vicious pack of werewolves is terrorising the lonely village of Berrylands deep in the Surrey hills.
Only the brave Sir Ronald De Barker and his retinue are prepared to face these terrifying creatures . Armed with a silver edged sword and silver bolts for his crossbowmen they venture into the village to vanquish the evil!
So begins a scenario for the Fistful of Lead Gothic Horror supplement; Tales of Horror. We were  also playtesting rules for Medieval combat hence the unusual period setting.


As usual with all our  FFoL games it was tremendous fun. Brave Sir Ronald riding his charger crashed into the Werewolf pack as it crossed the river. He managed to drive the Alpha Wolf back and then with two swings of his holy sword he decapitated two Werewolves!



His luck subsequently changed when he was dragged from his horse and was horribly ripped apart in front of his men.


The Alpha Male made several howls causing fear in the soldiers and due to a special trait called regenerate wounds the Werewolves were difficult to put down.
Sir Ronald’s retinue fought bravely but due to appalling dice rolling. Eight ones rolled, the rest of his men were dispatched in rapid succession by the rabid Wolven. Only the Sergeant at arms killed another Werewolf before being brought down by the Alpha Male.



Sir Ronald’s allies who had pledged support to this holy crusade cowered in fear on the other side of the village. Their leader Sir Loin de Boef  only ventured towards the fighting when the wolf pack numbered were greatly depleted....


The Tales of Horror rules are available HERE for the UK and European markets and direct from Wiley games in the US

ttfn